WITCH HUNT [EARLY WIP]
V 0.1 mod for DUSK
description
This began as a short weekend project, but I've decided to try and expand on this idea as the SDK receives updates!
You wake up in a cold, dark basement. "Kill the witch..."
A simple mod that retextures the first enemies of the game and replaces some sounds. Instead of fighting occultists, YOU are the accused occultist fighting against puritanical zealots.

CURRENT CONTENT:
| RETEXTURES |
| Leatherneck → "Colonizer" |
| Mage → "Witch Hunter" |
| Black Philip (re-stylized) |
| SOUNDS |
| Player (feminine) |
| VO + enemy sounds (not fully implemented yet) |
PLANNED CONTENT:
► Improve current custom textures
► More retextures + sounds (lots of VO)
► New Custom Enemies?
► Maps?
INSTALLATION: Paste the unzipped folder "WitchHunt" into "\Dusk\SDK\mnt\local" , launch the Dusk SDK, choose Modding and give WitchHunt priority and hit 'apply.' Note: not all sound files in WitchHunt work yet. The game will sound mostly the same even with the mod on.
Credits
-
12 Oct 18:23Version 0.1

0 Comments for WITCH HUNT [EARLY WIP]