TFTD Vanilla/DOS - Magnetic Navigation fix

V 1.0 mod for OpenXcom

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description

Simple small mod that requires you to interrogate an Alien Navigator before you can research Magnetic Navigation. This is similar to the behavior of DOS versions of TFTD. I feel this is required because without the prerequisite you can get the Transmission Resolver super early-game, when it's supposed to be a mid-game structure.


This is one of several small mods I'm publishing to make OpenXCom/TFTD behave more like the Vanilla/DOS TFTD experience.

Credits

  • 15 Jul 04:43
    Version 1.0



Files


23.10 2019
Modhoster user rating
no rating Votes
V 1.0
OpenXcom
skyhawk-tftd-fixmagnav.zip
822 Bytes 266
15. 07 2020 266

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