Terrain Height Adjuster
V 1.0.0.7 mod for Farming Simulator 25
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description
is an experimental mod that adds a new level of realism to your farming experience by simulating terrain deformation and dynamic traction effects.
Key Features:
- Vehicles slide in the rain, losing traction and dropping wet grass and dirt.
- Heavy machinery leaves deep ruts, especially in soft soil after rain.
- Risk of getting stuck in mud when using narrow tires on moist ground.
- Dynamic adjustment based on weather and surface conditions.
- Experimental support for counterweight usage (still in testing).
To function correctly, set
maxHeight = "0.7" in your map's mape.i3d file:<DisplacementLayer name="terrainDisplacement" size="16384" tileSize="16" numChannels="6" cellSize="8" viewDistance="25" blendOutDistance="5" maxHeight="0.7" densityMapShaderNames="terrainDisplacementMap"/>Note: This mod is currently in a paused development state due to the creator's exam schedule.
Credits
Erata
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06 Jun 14:12Version 1.0.0.7
Files
06.06 2025
V
1.0.0.7
06. 06 2025
438

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