Tasty's Inventory Display
V mod for Space Engineers
description
This script allows you to show inventory data of your grid on screens, small and big!
You can configure all screens together via the PB that runs the script, or configure each screen separately.
How to use:
- Put all screens into a group which shall display your inventory. Default group name is "Cargo Display", but can be changed via the PB configuration
- Place down a PB and load the script into it
- Configure the PB to your liking (details are below)
- (Optional) Configure each screen to your liking (details are below)
PB configuration:
This script automatically generates a default configuration for you in the custom data of the PB. Each screen also allows you to override some of the properties present in the PB configuration too!
Available properties:
- DisplayGroup: The name of the group for your LCD screens
- FontSize: The font size for all screens. Can also be overridden per screen.
- FontColor: The color of the font for all screens. Can also be overridden per screen.
- BackColor: The background color for all screens. Can also be overridden per screen.
- TextPadding: The padding of the text for all screens. Can also be overridden per screen.
- SortBy: Configure the sorting mode for cargo. Available sorting modes: Name, Amount
- IsDescending: When this value is true, cargo is sorted in descending order.
- ConnectedGrids: When true, also counts items from connected grids.
Screen configuration:
Like the PB, the script generates a default configuration for each screen, but in this case every available property is commented out by default. In order for you to override a property, simply uncomment the property you wish to override.
Available properties:
- FontSize: The font size for this screens.
- FontColor: The color of the font for this screen.
- BackColor: The background color for this screen.
- TextPadding: The padding of the text for this screen.
Making changes:
If you add or remove screens or make changes to configurations, run the script with the "refresh" argument.

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