garageNew
V 1.0 mod for Farming Simulator 2013
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5,257
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Giants-Orginal-Modell "garage"Sektional-Tore SCRIPTvon Blacky_BPG
Rolltore von matzesft
Sollte jemand vergessen worden sein, ist das keine Absicht
Mod erstellt von Joerg_B | kOrnRabe
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23 Feb 07:52Version 1.0
22.02 2014
V
1.0
23. 02 2014
5,257

1 Comments for garageNew
Thanks for this Really it's nice to have less useless buldings in the map, A little suggestion, put both of the i3d components in a transform group so it is more easy to manipulate in the map and not have to adjust the x, y, z, translation when it's placed/moved on the map, and also remove the light it's not needed when it's been placed (this mod) in a map with the GE, I have (personal use only) and I'm having no problems with, again thank you for this really helpful