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v1.0.1.0 latest
Free Mod

Default Types Addon

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The Default Types Addon allows map creators to override and customize fill types and fruit types in their maps, bypassing the default game XML files. This provides greater control over configurations but requires careful handling.

Features:

  • Re-route densityMapHeightTypes and storeItems
  • Blacklist capabilities
  • Prevents double registration of fill types
  • More efficient default loading process
  • Fully configurable via map.xml

To activate, simply copy the configuration XML files from the game install folder to your map and use the thDefaultTypes key in your map.xml file. Examples are included in the SDK folder of this mod.

Note: This mod also addresses the issue of double registration of fruit and fill types, automatically correcting conflicts.

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